Saturday, July 14, 2012

Competitions

Ever wonder which competitions are best for which horse? Here is a list of all of the horses and which competitions are best for that type of animal. The animals are in alphabetical order. The higher the number, the better the horse does in that competition. For example, a 6 means that competiton works the horse's top 3 skills and a 1 means it works few or none of the top three skills. Check out the key at the bottom of the list if you don't recognize the codes. 

Horse Tack W- BR W - C W-R W- TC W-WP E - T E - G E - CC E - D E - SJ
Appaloosa English 4 3 5 3 1 3 6 2 4 3
Arabian English 2 5 3 4 3 1 1 6 3 5
Australian Pony English 3 3 2 4 1 3 3 3 3 6
Barb Western 5 6 3 3 3 3 3 5 3 3
Brumby Western 6 4 4 0 2 2 5 3 1 1
Canadian Horse English 2 5 3 4 3 1 1 6 3 5
Chincoteague Pony English 4 3 5 3 1 3 6 2 4 3
Connemara English 2 5 3 4 3 1 1 6 3 5
Curly Either 5 4 1 2 5 5 2 3 2 1
Donkey English 2 5 3 4 3 1 1 6 3 5
Fjord Western 5 6 3 3 3 3 3 5 3 3
Friesian Western 2 5 3 5 6 4 1 5 5 2
Gypsy Vanner English 2 5 3 4 3 1 1 6 3 5
Hackney Western 2 5 3 5 6 4 1 5 5 2
Hanoverian English 4 1 3 1 0 2 5 1 1 4
Holsteiner Either 1 2 5 4 1 1 4 3 4 5
Irish Hunter Western 3 5 6 3 3 1 4 5 4 2
Knabstrupper Western 0 2 2 6 4 4 1 3 5 5
Lusitano English 1 2 5 5 4 4 4 2 6 2
Marwari Western 3 5 6 3 3 1 4 5 4 2
Morgan English 2 5 3 4 3 1 1 6 3 5
Mustang Western 6 4 4 0 2 2 5 3 1 1
Newfoundland Pony English 4 1 3 1 0 2 5 1 1 4
Nokota Western 0 2 2 6 4 4 1 3 5 5
Paint English 4 3 5 3 1 3 6 2 4 3
Peruvian Paso Western 5 4 1 2 5 5 2 3 2 1
Purebred Spanish English 4 3 5 3 1 3 6 2 4 3
Quarter Horse English 4 3 5 3 1 3 6 2 4 3
Quarter Pony Western 5 6 3 3 3 3 3 5 3 3
Russian Don English 2 5 3 4 3 1 1 6 3 5
Shagya Arabian English 2 5 3 4 3 1 1 6 3 5
Shetland Western 5 4 1 1 2 2 2 4 0 4
Standardbred Western 5 4 1 2 5 5 2 3 2 1
Throroughbred English 4 3 5 3 1 3 6 2 4 3
Trakehner Either 3 3 4 1 2 0 3 4 1 3
Welsh English 4 3 5 3 1 3 6 2 4 3

W-BR Western Barrel Racing
W-C Western Cutting
W-R Western Reining
W-TC Western Trail Class
W-WP Western Western Pleasure
E-T English Trot
E-G English Gallop
E-CC English Crosscountry
E-D English Dressage
E-SJ English Showjumping

Wednesday, July 4, 2012

The Store



The store is the place to buy all of the regular items that are needed for horses.  It can be found under the breeding tab.  Items can also be sold back to the store for half the equus they are worth.  The Item Exchange can be reached by going through the store.  It's not to be confused with the Black Market, where special items that can only be bought for passes are found, or the EC Store which has items for the Equestrian Centers.  The items that can be found at the breeder's store are listed below by category.

Food

Apple - 6e, Can be given to other people's horses to improve morale.
Turnip - 50e, Can give one turnip per day to a horse to improve energy.
Caloric Mash - 40e, Can be given to a horse once every 3 days to improve morale.
Energy Mash - 50e, Can be given to a horse once every 3 days to improve energy.

Equipment

MF Bridle - 200e, Low-end English bridle.
Made-to-Measure Bridle - Price fluctuates, High-end English bridle.
MG Saddle - 600e, Low -nd English bridle.
MK Saddle - 2,000e, Mid-grade English bridle.
Made-to-Measure Saddle - Price fluctuates, High-end English saddle.
BL Bridle - 200e, Low-end Western bridle.
High-End Bridle - Price fluctuates, High-end Western bridle.
WL Saddle - 600e, Low-end Western saddle.
High-End Saddle - Price fluctuates, High-end Western saddle.
FG Horseshoes - 50e, Low-end horseshoes.
FK Horseshoes - Price fluctuates, High-end horseshoes.

Bonuses

Seahorse - 1 diamond, Gain in dressage.  (Seahorse is no longer available in the store but I am leaving this information in case any one wants to know what it used to sell for in the store.)
Bell boots - 3 diamonds, Gain in speed, dressage and jumping.
Whip - 5 diamonds, Gain in gallop, trot and jumping.
Spurs - 6 diamonds, Gain in all skills.
Lunge - 9 diamonds, Gain in dressage, gallop and trot.


Companions (Companions are no longer available in the store but I am leaving this information in case any one wants to know what they used to sell for in the store.)

Goat - 300e, A dressage bonus and gain in equus when played with.
Hen - 400e, A dressage bonus and gain in equus when played with.
Monkey - 500e, A dressage bonus and gain in equus when played with.
Rabbit - 1,000e, A dressage bonus and gain in equus when played with.
Zebra - 1,500e, A dressage bonus and gain in equus when played with.
Swallow - 2,500e, A dressage bonus and gain in skills when played with.
Cat - 5,000e, A dressage bonus and gain in skills when played with.
Griffin - 12 diamonds, A divine companion that gives a dressage bonus and gain in equus and skills when played with.
Phoenix - 5 diamonds, A divine companion that gives a dressage bonus and gain in equus and skills when played with.

Tuesday, July 3, 2012

Special Items

Black Market Items
The Black Market is a special place where a player can buy items with passes.  There are many wonderful items available that help in the training, breeding and daily life of a horse.  The items are listed below using the same categorizations that Howrse uses.

Performance Items

Nyx Pack - 6 passes, Includes Philosopher's Stone, Morpheus Arms, Chronos Timer and Nyx's Star (allows the horse to wake up at 6am instead of 8am).
Morpheus Arms - 3 passes, Allows a horse to age without the use of aging points.
Philosopher's Stone - 3 passes, Allows a horse to live forever.
Chronos Timer - 2 passes, Helps train a horse twice as fast.
Horn of Plenty - 1 pass, Contains a mix of several different surprise items that may include bm items, diamonds, aging points, equus, apples and turnips.
Piece of Cloud - 1 pass, Brings the horse back 4 months and gives the user 2 aging points.

Customization Items

Harmony Pack - 2 passes, Includes Golden Apple, Apollo's Lyre, Unlimited Helios Ray.
Black Pearl - 2 passes, Only available occasionally, allows the user to create customized items and submit them to Howrse.
Golden Apple - 1 pass, Allows the user to choose a custom coat for their horse.
Helios' Ray - 1 pass, Allows the user to choose a custom landscape for their horse.
Apollo's Lyre - Can no longer be bought for passes in the Black Market, Allows the user to customize the name of their horse.
Medusa's Blood - 1 pass, Turns a horse into a pegasus (gives it wings).

Reproduction Items

Hera's Pack - 3 passes, Includes Fertility Wand, Aphrodite's Tears, Artemis' Arrow and Hera's Privilege (allows the user to choose the coat of the foals).
Aphrodite's Tears - 1 pass, Increases the foal's inborn skills by 50% when given to mother.
Fertility Wand - 1 pass, Allows a mare to have twins.
Zeus' Lightning Bolt - 1 pass, Changes the gender of the horse.

Bonus Items

Poseidon's Pack - 3 passes, Includes Poseidon's Horseshoes, Poseidon's Saddle, Poseidon's Bridle, Poseidon's Scale (additional bonus in competitions).
Bonus Pack - 2 passes, Includes Eolus' Wind, Daphne's Laurels, Golden Spurs, Seahorse, Boreas' Lunge, Ploutos' Parchment, Croesus' Fortune.
Water of Youth - 1 pass, Allows a horse to age by 1 month instead of 2 months per aging.
Black Orchid - Causes a horse's energy, health and morale to return to 100%.
Pandora's Box - Brings back a horse that has died as long as it was under 25 years old.

Special Items
There are also special items that you can get through contests or the item exchange.  They are listed below.
 
Hestia's Gift - Gives a unicorn mare 100% chance of having a unicorn foal.
The 5th Element - Gives the horse a personalized coat of either air, water, fire, earth or metal, randomly selected.
The Bewitched Pumpkin - Gives the horse a personalized coat of either Bat, Skeleton, Ghost, Vampire or Pumpkin, randomly selected.
Achilles' Heel - Allows the user to put their horse to bed after 22:00 and with less than 20% energy without affecting the horse's health the next morning.
Artemis' Arrow - Doubles the aging speed of the mare during pregnancy.
Hermes' Winged Staff - Allows the user to buy a black market item without passes.
Philotes' Stroke - Allows the user to stroke a horse twice in a single day.
Ploutos' Parchment - Turns a horse's daily manure into equus.
Hypnos' Blanket - Allows the user to put a horse to bed even when it's not registered in an EC.
Themis' Scale - Allows the user to trade on black market item for another of the same worth in passes.

  
Bonus Items
Bonus Items are those items which give the horse an advantage in the competitions.  They can be found in the item exchange or by clicking on the + next to a horse's name and choosing 'give a bonus'.

Atlante Pack - Includes Hephaestus' Horseshoes, Eolus' Wind, Atalante's Saddle, Athena's Bridle and Philotes' Stroke.
Atalante's Saddle - Gives the horse a bonus in English competitions.
Athena's Bridle - Gives the horse a bonus in English competitons.
Centaur Pack - Includes Hephaestus' Horseshoes, Eolus' Wind, Centaur's Saddle, Philotes' Stroke, Zephyr's Bridle.
Centaur's Saddle - Gives the horse a bonus in Western competitions.
Zephyr's Bridle - Gives the horse a bonus in Western competitions.
Poseidon's Saddle - Gives the horse a bonus in English or Western competitions.
Poseidon's Bridle - Gives the horse a bonus in English or Western competitions.
Poseidon's Horseshoes - Gives the horse a bonus in English or Western competitions.
Croesus' Fortune - Doubles chances of finding items while performing daily actions.
Lunge - Gives the horse a bonus in dressage, gallop and trot.
Bell Boots- Gives the horse a bonus in speed, dressage and jumping.
Whip - Gives the horse a bonus in dressage, gallop, trot and jumping.
Spurs - Gives the horse a bonus in all skills.
Seahorse - Gives the horse a bonus in dressage.




Monday, July 2, 2012

What you should know before you breed your mare!
  • If you mess up and the mare dies while carrying the foal you lose one karma point.
  • You can start breeding your mare as early as 2 1/2 years of age, but her skills and BLUP will be very low and the foal, therefore, will have a lower GP and inborn skills.
  • The higher the GP, skills and BLUP of both parents, the higher the GP and inborn skills of the foal.
  • It costs 200 equus for the vet to deliver your foal - make sure you have the money.
  • It takes 12 months from covering to the birth of the foal.
  • The mare cannot breed again for 10 months following birthing.
  • It is believed that keeping your mare healthy during pregnancy produces a better foal.
 
Some important terms that will help you breed your mare.
  • BLUP - Best Linear Unbiassed Potential.  BLUP is a scale from -100 to +100.  All foals start with -100 and the BLUP can be raised by training, competitions and aging.  A horse will reach 100 BLUP when the top three skills have been raised as high as they can go, the horse has placed 1st in 20 competitions and is 10 years or older.
  • GP - Genetic Potential.  This a number assigned to all foals when they are born that indicates the potential of their skills.  The skills can be raised past the genetic potential by a small margin.  The genetic potential determines how many stars a horse has.  It can be raised a small amount by playing games with your foal from 8 months to 1 year 6 months.
  • Inborn Skills (also known as Innate Skills) - These are the additional skills that a foal is born with if the parents have positive BLUP.  The higher the BLUP of the parents the higher the inborn skills of the foal.  Inborn skills are in addition to the possible skills that a horse can achieve.  The inborn skills can be doubled with Aphrodite's Tears from the Black Market.

Sunday, July 1, 2012

The Safe Haven Debate

There is a great debate among Howrse members about the Safe Haven.  There are some who believe it is a bad place where horses are sent to suffer and die.  This is not Howrse's stance and not my belief.  I believe that the Safe Haven is exactly as the name implies, a safe haven.  A place where horses go to retire and live in peace and harmony with all of their needs and wants met.  Here is Howrse's official explanation of the Safe Haven,
"It's a refuge for horses. Horses and ponies staying there get to live it up far from the hubbub of the competitive world."  If you want to continue to 'rescue' horses from safe haven that is your perogative and there is nothing wrong with that but don't think you are rescuing them from a horrible fate.